Dinotopia: The Sunstone Odyssey | |
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Developer(s) | Vicious Cycle Software |
Publisher(s) | TDK Mediactive |
Platform(s) | GameCube |
Release date(s) | NA July 23, 2003 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Dinotopia: The Sunstone Odyssey is a 2003 action-adventure video game released by Vicious Cycle Software. The game is based on the Dinotopia book series. Dinotopia: The Sunstone Odyssey follows the story of Drake Gemini, his twin brother, Jacob, and their father, who have been stranded on Dinotopia for 10 years. At the beginning of the game, Drake and Jacob's father is attacked and killed by a rogue Tyrannosaurus while exploring the outer jungles of Dinotopia. After the killing, Drake and Jacob begin to go their separate ways, with Jacob joining a gang of dinosaur-hating humans called the Outsiders and Drake choosing to take on the role of a guardian of Dinotopia. In the game, you play as Drake.
Sound is very odd when using HLE rendering, random audio samples seem to continuously play once other sound occurs. This can be resolved by using LLE audio. Refer issue 10753. Fixed in 5.0-14626.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Dinotopia: The Sunstone Odyssey since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0-4061 | Windows 8.1 | Intel Core i5-4670K @ 3.4 GHz | NVIDIA GeForce GTX 460 | Plays perfect from my testing which I have complete it two time with no glitches notice until I set it to HLE then a Crazy sound glitch happens when using HLE. | Drshaw |